2024 Accelerator Project

Evolution of the Control Room - Leveraging XR, Voice, AI & HTML-Based Graphics Solutions  

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The Challenge:

Champions: BBC, TV2 Danmark, YLE, EBU, Channel 4, Technological University of the Shannon (TUS)/TRANSMIXR, Trinity College Dublin, HSLU Lucerne University, Switzerland, ITN, Al Jazeera Media Networks, XReco, Vodafone Group, SVT

Participants: Tinkerlist, Nxt Edition, Loopic, SPX Graphics, Cuepilot, Erizos.TV

Watch at IBC2024 on Friday, 13 September, 14:00 - 15:00 at the Innovation Stage.

This Challenge combined two original Accelerator 2024 proposals into a transformative, overarching project exploring the evolution of live production workflows – with two key streams of development – the Evolution of the Control Room, leveraging XR, Voice, AI and HTML Based Graphic Solutions.  

This new power-house consortium aimed to optimise the workflow using XR technology and AI solutions, enabling production teams to realise their creative vision without advanced technical expertise. The POC aimed to showcase Democratize Media Production using Automation, Generative AI, Voice Commands, Distributed Studios and shared resources across regional and local hubs – using any device in any location to meet audience needs, with easier, faster, cheaper and more sustainable solutions.  

The Multiplatform HTML Based Graphics workstream explored the synergy between digital and traditional linear broadcast platforms as a must to achieve brand assurance and the optimal production flow and looked to develop a modular graphics solution that supports multiplatform delivery, as well as real-time end-device rendering and playback. It used industry-standard graphics and programming tools for graphics development along with common off-the-shelf web components for storage and visualisation – essential elements to achieve the desired modularity. 

The POC Objectives:

  • This POC will aim to provide new solutions to overcome the challenges facing broadcasters, with consideration for environmental sustainability, accessibility and flexibility at its core.  

  • The current broadcast production model will be thoughtfully examined to identify areas that can be improved by leveraging advancements in XR technology, developments in human-computer interactions such as voice commands and hand gestures, the rapid advancement of artificial intelligence (AI), large language models (LLMs) and generative predictive text (GPT) and embrace the modular workflows of HTML-based graphics solutions. 

  • The POC will also aim to demonstrate an evolving of the control room, from the traditional, hardware-dependent, on-premises gallery, to incorporate decentralised workflows, remote-working and flexibility for the production crew, and expanding the range of media production solutions for multi-platform delivery. 

  • The television production model needs to adapt if audience needs are to be met in a sustainable and cost-effective manner, to ensure the future of the broadcast industry. 

Key objectives of the HTML Based Graphics workstream will be to:  

  • Begin work on develop a modular end-to-end HTML-based graphics workflow that supports multi-platform delivery

The technical goals of the POC include: 

  • A generic broadcast-friendly HTML-format  

  • A generic API for interoperability between the components in the workflow 

  • A modular graphics workflow, where all components are replaceable 

Watch the Evolution of the Control Room, leveraging XR, Voice & AI Challenge Pitch:

 

Watch the Multiplatform HTML Based Graphics Solutions Challenge Pitch:

 

Champions:

Participants:

Watch the Project Session at IBC2024

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