2024 Accelerator Project

Connecting Live Performances of the Future with ULL-AVLM (Ultra-Low Latency Audio, video, light and media data)

Final Showcase Session

The Challenge:

Project Challenge Proposed by: d&b solutions & Strathclyde University  

Supported by Champions: EBU, University of Strathclyde, Kings College London, TV2, University of Kent, Music Venue Trust, Royal Central School of Speech and Drama

Participants: d&b solutions, Spectral Compute Ltd, Salsa SoundNeutral Wireless

The drive towards sustainability, the explosion of the experience economy, and the rise of “shared reality” immersive technologies paves the way for an evolution in connected experiences. There is a growing demand to improve accessibility of performances of which would increase the outreach to venues and audiences, regardless of location. This could also help smaller grassroots venues survive and possibly thrive. Additionally, performers and productions need to be able to reach audiences more economically and sustainably. 

In a world where live performances include dynamic visual canvases powered by real-time engines, spatial/object-based audio, and complex lighting and tracking data, this Accelerator R&D developed a solution for delivering all data between venues - in sync and with 5G to unlock ultra-low latencies (ULL) and enable synchronised performances between multiple locations connected by public internet to power high quality Audio, Video, Light and Media data (AVLM). 

The POC Objectives:

This project aimed to push the boundaries of live, connected experiences by creating a natural, believable, immersive experience at two or more connected venues in the UK, and seamlessly create a bi-directional interaction with remote performers whilst the audience felt an equity of experience wherever they would watch it. 

To achieve this POC, the team leveraged close connections to world-leading music & theatre venues, rights owners and world-leading artists throughout the project life cycle. They also conducted over 40 hours of hands-on live testing on location to show tangible results of these production streams in sync via 5G to unlock these ULLs and enable synchronised and distributed performances between multiple locations and multiple performers, all connected by public internet.  

Find out how the results turned out in this exclusive IBC Accelerator Final Showcase Session as VOD. 

The POC Results:

  • ​Explored the lowest possible latency for connecting venues and experiences 
  • Addressed the full spectrum of live performance data – audio, video, light & media 

  • Created near real-time performances with natural interaction between performers across locations 

  • Achieved rapid iteration, sprints and hackathons – demonstrating frequent progress  

  • Explored the potential of the technology across performance sectors as well as its role in traditional broadcast 

  • Created detailed architecture wrapper diagrams and detailed workflow diagrams, both system and high level 

Final Proof of Concept Results

Read the 'Connecting Live Performances of the Future with ULL-AVLM' Project Deck Here.  

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View All Additional 'Connecting Live Performances of the Future with ULL-AVLM' Documents Here.

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Champions:

Participants: