Ron Martin
For over 3 decades, Ron has worked with teams to create storytelling with CG content. Ron directed the game cinematic for Prince of Persia: Sands of Time, Rainbow 6:RavenShield, and Marvel Nemesis: Rise of the Imperfects. He worked on animated series for Mainframe Entertainment, and VFX for feature films and music videos, most recently producing real-time VFX for “The Adam Project” for Netflix and Kanye West’s music video “24” in the Unity Engine.
Ron has been a senior team member, innovating computer graphics and storytelling production with companies such as SOFTIMAGE, CBC, Global TV, Digital Domain, Marvel, UbiSoft, Microsoft, and EA. Ron has developed XR immersive experiences and produced VFX for film, virtual sets for television, architectural visualization, and live-on-air real-time graphics.