Rick Champagne
Rick Champagne leads Global Media & Entertainment Industry Strategy and Marketing for NVIDIA. In this role, Rick works closely with customers and industry partners in the Film, TV, Game Dev, Advertising and Broadcast industries to promote the advancement and adoption of new technologies. With a long history of managing products such as the Autodesk 3ds Max and Maya Entertainment Creation Suites, Softimage, Mudbox, and Painter, Rick has been in the service of Artists and Technologists for over two decades. Rick maintains close ties to industry as a member of the Television Academy, Visual Effects Society, HPA, and serves as Vice Chair of the Advance Imaging Society. Rick holds a Master's in Business Administration.
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14-Sep-2024IBC Showcase Theatre (Hall 8, 8.A01)Beyond Content Creation: Revolutionising media and entertainment with generative AI
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15-Sep-2024AWS and NVIDIA Innovation Village (Hall 14, 14.A13)Innovating the Future: How AI Startups are Changing the Landscape
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16-Sep-2024AWS and NVIDIA Innovation Village (Hall 14, 14.A13)From Pixels to Personas: The Role of Digital Humans in Modern Media