Brian Gaffney
Experienced Vice President, Business Development and Marketing,
Unity 3D
Brian Gaffney is a seasoned workflow specialist working alongside media and entertainment companies over the last 25 years, including Technicolor, PIX System, CODEX, Turbo Squid, and Autodesk in support of Visual Effects, Games Development, Content Management and real-time 3D virtual production. Brian is a creative technologist who assists artists and engineers in realizing their creative visions and currently works at Unity 3D with the Professional Artistry team.