Considerations With Gamer Communications And Audio Paths In Live eSports Tournaments

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Considerations With Gamer Communications And Audio Paths In Live eSports Tournaments

13 Sep 2024
IBC esports Zone (Hall 8, 8.AO7)
IBC esports

eSports events are often different but typically there are two teams of six players. You need to be able to provide headset interfacing for these players, and each team needs to be able to talk to each other.
Normally there are two pairs of headphones used so that means a twin headphone amp, and you might need to send different amps different sources. Including players, coaches and referees, you could be looking at interfacing and mixing 14 positions.
Where do we start, whilst also considering security implications from tournament organisers? Let’s investigate.

Speakers
Marc Wilson, Managing Director - Glensound