Join world leading Hollywood studios in a technology quest to realise the tremendous potential in exploiting the past and future value of VFX assets!
3D Digital Assets are an increasingly vital component in movies, TV shows and gaming especially those heavy with VFX.
This Accelerator Project aims to enable an automated archive for VFX assets, similar to existing video and audio asset managers, where such VFX assets can be stored using a common standard with previews/proxies, common metadata, and a searchable index.
This project aims to create an automated tool/process which can be used with ‘Work in Progress’ assets or an archive of 3D VFX assets (created using current industry tools) that can be standardized for metadata naming, then indexed and enabled for search, browse and preview of the asset packages.
Using such a tool, a content owner or the 3D vendors can rapidly ingest whole archives of 3D assets, standardize the format and clearly see what is in their library, including if there are applicable any variances or missing metadata. In this way, an asset package will carry with it its descriptive metadata and a proxy for easy viewing of the package contents which will make a package of assets easier to share between vendors and clients.
An open, standard format will also provide future-proofing so that tools will continue to exist to open archived packages in the future.
If the proxy includes a simple video file or still image of the 3D asset then existing AI tools may be able to populate the descriptive metadata with more information about the package contents.
This problem has two parts:
- Agreeing on standard metadata, formats, ontology. ETC has a project underway for some of this.
- Building a simple indexed repository that allows searching and retrieval. Ideally it will be independent of the actual storage mechanism (i.e. not depending on a particular cloud or local file system.)