shape
shape
shape
shape
shape
shape
shape
shape

The world's most influential media, entertainment & technology show

11 - 15 September 2020
RAI Amsterdam 

Future Zone

Future Zone

Future Zone

Seeing the future now.

future zone

The Future Zone offered an insight into the latest and most innovative technologies at all stages of the life cycle development, from inception, through to research / development / validation of projects, and ground-breaking applications and products of the future.

The Future Zone brought together the very latest ideas, innovations and concept technologies from international industry and academia, and showcases them in a single specially curated area on the IBC show floor. 

Visitors had the opportunity to see innovative technologies at various stages of their life cycle development, and to experience some of the astounding new achievements in our industry.

Watch Future Zone Highlights with IBC TV VOD 

 

Future Zone Advisory Group

The Future Zone was a highlight for many who attend IBC2019, providing visitors with a glimpse of future technologies and cutting-edge concepts across the broadcast and entertainment industries. To help pull together such a diverse range of latest innovations and hands-on demonstrations, by companies both big and small from around the globe, IBC co-opts a core group of renowned industry experts.

IBC2019 Future Zone Exhibitors

Company Stand number Summary
Animorph 8.F16

Animorph’s “Holopedia” is a real-time object recognition app, enabling users (especially sensory-challenged users) to meaningfully explore their surroundings. Using Magic Leap Oneä augmented reality (AR) headset, “Holopedia” combines eye-tracking and computer vision technology to perform real-time object recognition, extract relevant information from the internet, and communicate these to the user.

VRTogether 8.F10 The VRTogether Booth presents ground-breaking cost-effective social Virtual Reality (VR) experiences for users in remote domestic scenarios, based on photo-realistic immersive content. Visitors wearing VR headsets will be body-captured, inserted and immersed together in a virtual environment, where they can interact with each other in real time.
Aximmetry 8.F06

Aximmetry democratizes virtual studio technology by enabling you to create high-end, real-3D virtual studio environments on a budget. Our software is a rendering engine and chroma keyer for video content creation, with: virtual studio, 3D visualization, broadcast graphics, AR, touchscreen, multi-monitor displays.

Vision III 8.F11 Vision III Imaging, from Virginia USA, specializes in advanced parallax visualization and image processing technologies.  It has developed an Automated Video and Imagery Analysis (AVIA) software tool suite that automatically detects, tracks, and classifies video objects in real-time.  AVIA extracts the information (location, velocity, size etc.) from each frame of video and writes it to a relational database for machine learning and artificial intelligence applications. 
NHK 8.F01 NHK of Japan are introducing the world’s first 8K satellite broadcasting system plus 8K content showcase, and the next-gen 8K terrestrial broadcasting system with Versatile Video Coding (VVC) technologies. In fascinating glimpses of future media consumption, glasses-free 3D-TV for mobile devices and future TV viewing using AR glasses, can also be experienced here.
Content4All 8.F02 Some exciting European “Horizon2020” collaborative projects are researching and developing products and services targeting media accessibility: Content4All: photorealistic 3D human avatar for signing … Imac: new deployment methods for Subtitles, Audio Description, Audio Subtitling, Sign Language in immersive environment … EasyTV: media-improved access services for distribution of novel accessibility features … Sign Hub: innovative resource hub for the linguistic, historical and cultural documentation of the Deaf communities’ heritage.
Aximmetry 8.F06

Aximmetry democratizes virtual studio technology by enabling you to create high-end, real-3D virtual studio environments on a budget. Our software is a rendering engine and chroma keyer for video content creation, with: virtual studio, 3D visualization, broadcast graphics, AR, touchscreen, multi-monitor displays.

BBC Research & Development 8.F08 BBC R&D’s theme this year is 5G, which the BBC is exploring across production, contribution and distribution, and demonstrating here: 5G broadcast delivery of radio services; 5GXCAST - using a combination of broadcast/multicast/unicast to deliver Object-Based Media experiences; and 5G Smart Tourism - a futuristic experience of the past!
Dolby 8.F09

Dolby will showcase proof-of-concept demonstrations which will feature an all-IP end-to-end workflow from content creation to final delivery, leveraging work from several cross-industry initiatives. Visitors will have the opportunity to hear the difference that next generation audio brings to living room replay and to smartphone listening on the move.

AMD Radeon Pro for Wireless VR 8.F19

AMD’s Radeon ReLive for VR allows for a wireless VR solution that not only eliminates the physical cable from the head mounted display (HMD) to the host computer, but also removes any requirements for additional cables, tripods or power requirements typically associated with ‘lighthouse’ tracking components of other VR solutions. 

Vision III 8.F11

More information coming soon

FLAME 8.F14

FLAME booth showcases innovative FLAME media service use-cases for participative media services, such as found in AR/VR assisted games and storytelling. Visitors will be able to get their hands on the technology and experience localised AR storytelling, exciting urban gaming and much more.

IRIB 8.F15 The Islamic Republic of Iran Broadcasting (IRIB) R&D collaborate with Sharif University of Technology on some exciting projects, highlighting here Visual Quality Assessment (VQA) using Deep Learning to accurately predict human mean opinion score (MOS) values. Other projects include Low-Cost Motion Capturing with Deep Neural Network for 3D Animations, and Semantic Metadata Extraction for Audio-Visual Content using Deep Learning Methods.
Animorph 8.F16

Animorph’s “Holopedia” is a real-time object recognition app, enabling users (especially sensory-challenged users) to meaningfully explore their surroundings. Using Magic Leap Oneä augmented reality (AR) headset, “Holopedia” combines eye-tracking and computer vision technology to perform real-time object recognition, extract relevant information from the internet, and communicate these to the user.

Onloops 8.F17

OnLoops are a flourishing Budapest-based start-up. OnLoops offers an SaaS platform for broadcasters and TV channels, so that they can address, engage, and retarget their viewers by offering appealing second screen activities. With this powerful and ground-breaking tool, involving millions of viewers becomes child’s play.

Convergence TV - Ateme, Enensys, ATOS 8.F18 More information coming soon
b<>com 8.F20 This year, b‹›com is showcasing: a compact 5G Media Delivery solution of on-demand broadcast services / remote production; [HDR-SDR Converter] and VFR technology - AI allowing frame rates to be dynamically altered with no loss of image quality.
Mo-sys 8.F21 Mo-sys (UK) are showcasing an interactive pop-up virtual effects production studio, creating high-quality real-time Virtual and Live special effects, using their ‘StarTracker’ system and an LED background screen for keying. StarTracker precisely positions/tracks cameras, real/virtual actors, avatars etc., and integrates seamlessly to provide real-time rendering into the mix for VFX in virtual reality.
NTT 8.F22 NTT are showing their world-leading drone technologies: "Blade-free Drone” is a safe, balloon/drone propelled by ultrasonic vibrations - requiring only helium to stay afloat and remain airborne for weeks at a time; “Spherical Drone Display” produces clear high-resolution images - creating the illusion of a spherical screen via rotating multi-LED strips.
UHD Forum 8.F23 Ultra HD Forum is a cooperation of over 50 international companies from all parts of the broadcast chain encouraging new technologies to flourish. The groundbreaking demonstrations here will target the leading edge of consumer experience and understanding, showcasing latest 8K equipment, UHD viewing quality comparisons, and informing visitors of the impact of new UHD technologies.
Globo-MediaTech Labs 8.F24

Being one of the world’s leading communications company requires creativity, professionalism and investment in quality and innovation. At Globo MediaTech Lab we think everyday about the future of media and push the boundaries of what you can be done as a MediaTech company by combining content, business and technology. At our Future Zone booth, visitors can instantly create news reports via a tablet interface with a virtual character responding to their instructions, besides viewing and experimenting another projects created in our Globo's R&D Lab.

iSize 8.F25

 

iSize has completed significant R&D on the new concept of deep video precoding, based on patent-pending deep-learning architectures. iSize will showcase this within live videos streaming using optimized video encoders (H.264/AVC, HEVC, VP9), plus the same encoders boosted by deep-learning based precoding, exhibiting significant increases in visual quality, savings in bitrate, and significant reduction in glass-to-glass latency.

The Future of Radio 8.F30 The H2020-funded innovation projects, MARCONI and HRADIO, showcase personalised and interactive radio experiences - at home, on the road or at a festival. MARCONI has developed different software tools to enhance listener engagement and support radio stations with interactive automation services; HRADIO leverages the potential of hybrid technology, allowing broadcasters to deliver time/location-independent linear radio services, seamlessly linked to personalised on-demand content.
Nokia Technologies 8.F46

Nokia Technologies are showcasing two cutting-edge projects that demonstrate the progress in standardisation of volumetric/360-degree video coding for AR and VR environments: OMAF4Cloud and Video-based Point Cloud Compression. As demands for high quality 3-D and 360-degree omnidirectional video formats increase, the need for reliable digital formats becomes urgent. In addition, Nokia Technologies will demonstrate the latest H.266/Versatile Video Coding.

Leonardo & WEKIT 8.F04 Ravensbourne University London brings together two pioneering project demonstrations ... one using digital animations and 3D-AR holograms to examine Leonardo da Vinci’s designs for a perpetual motion machine … and one showcasing ‹‹Wearable Experience for Knowledge Intensive Training›› (WEKIT) - an AR learning platform capturing/sharing expert experience in immersive, in-situ, and intuitive learning.

Future Zone Gallery 

Loading

Other Feature Areas & Events