Pixotope is a Virtual Production Platform used as the basis of solutions for Augmented Reality, Virtual Sets and Extended Reality (LED volumes with virtual set extension and AR graphics) - incorporating an Unreal Engine based graphics engine and workflow tools and also class-leading optical camera tracking. Our platform is used extensively in the coverage of egaming competitions, bringing characters and studio sets to life. Examples including the DOTA 2 Internationals, League of Legends, Fire World Series, Arena of Valour Pro League, WePlay Animajor and many others. At IBC, Pixotape will launch a new feature called Live Controller. This introduces reusable no-code templates and rundowns to all virtual production workflows - massively simplifying set-ups for both sports and esports.