Cloud Based Live Events, Analytics and Low Latency Protocols

Cloud Based Live Events, Analytics and Low Latency Protocols Demonstrated how professional live sports, music and other events, with multiple camera feeds, can be delivered at scale with full visibility, including live IP signal ingest, standards conversion as well as assessing the potential to introduce low latency protocols. 


Champions: Olympic Broadcasting Services, DAZN, BT Sport, BT Media & Broadcast, BBC, ITV, Warner Bros. Discovery, TV2, Paramount

Participants: AMD, Microsoft, Zixi, Net Insight, Singular.Live, THEO Technologies, Native Waves, Media Kind, Tag Video Systems, Grass Valley

The Challenge Objective:

Today there is a massive logistical effort to deliver live events such as the Olympics, Superbowl, WorldCup, etc. This encumbers the types and levels of sporting events, concerts, shows, rallies, etc that can be ‘broadcast’.  Limited bandwidth for ingesting, real-time sensitivities, real-time processing needs, and the multitude of sensors, formats, and codecs. 

Having a simple, interoperable, system for adHoc cloud delivery would reduce the costs and dependencies needed to do this at scale.
The data models needed to interact and define the inputs into a system like this aren’t standardized. Input sources, locations, stream formats, meta-data descriptors, etc.

The Aim of the POC:

Aimed to demonstrate how professional live sports events, with multiple camera feeds, can be delivered at scale with full visibility, including live IP signal ingest, standards conversion as well as assessing the potential to introduce low latency protocols. 

The Innovation:

The interfaces and security mechanisms that inter-link the live video supply chain were recognized and normalized for independent and inter-operable best-in-breed solutions.

Champions:

Participants:

Proof of Concept

POC Results:

Kickstart Pitch

Kickstart Pitch